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SIYUAN HUANG

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    • About me

SIYUAN HUANG

  • Home
  • Research
  • Teaching
  • Publications
  • About me
  • …  
    • Home
    • Research
    • Teaching
    • Publications
    • About me
  •  

     

    Publications

     

    Journal articles

    Huang, S., Desmet, P. M. A., & Mugge, R. (2025). Introducing the Fundamental User Needs (FUN) Scales: Assessing Need Satisfaction and Frustration in Design-Mediated Interactions. International Journal of Human–Computer Interaction, 1–18. [Link]

    Kermavnar, T., Avsec, A., Huang, S., & Desmet, P.M.A. (2024). Assessing Basic/Fundamental Psychological Need Fulfillment: Systematic Mapping and Review of Existing Scales to Foster Cumulative Science. Frontiers in Psychology. [Link]

    Chirico, A., Scurati, G.W., Maffi, C., Huang, S., Graziosi,S., Ferrise, G. & Gallace, A. (2021). Designing Virtual Environments for Attitudes and Behavioral Change in Plastic Consumption: A Comparison between Concrete and Numerical Information. Virtual Reality. 24(2). [Link]

    Tagliabue, L. C., Scurati, G. W., Massetti, G., Etzi,R., Huang, S., Ferrise, G.,Gallace, A., Graziosi, S., Carulli, M., Bordegoni, M. & Ciribini, A. L. C. (2020). Testing Multisensory Stimuli to Drive Thermal Comfort and Space Perception using VR/AR: A Design Strategy to Achieve Energy Saving. Journal of Architectural Research and Development. 4(1), 1-11. [Link]

    Liu, W., Tan, R., Cao, G., Zhang, Z., Huang, S., & Liu, L. (2019). A proposed radicality evaluation method for design ideas at the conceptual design stage. Computers & Industrial Engineering, 132, 141-152. [Link]

    Books & Chapters

    Huang, S., Mugge, R., & Desmet, P.M.A. (2025). The Fundamental User Needs (FUN) Scales: User Guide. Delft: Delft

    University of Technology. ISBN 978-94-6518-017-5. [Link]

    Huang, S., Hekkert, P., Schifferstein, H.N.J. & Bordegoni, M. (2024). Inviting Sustainable Behavior through the Power of Metaphors in Design. In Gambardella. C (Eds.), For Nature/With Nature: New Sustainable Design Scenarios. Springer Series in Design and Innovation. Cham: Springer International Publishing. [Link]

    Huang, S. (2022). Metaphorical invitation: Catalyse sustainable behaviour through the power of metaphors in design (Doctoral dissertation). Politecnico di Milano. [Link]

    Peer-reviewed Conference Proceedings

    Tonetto, L.M., Huang, S., Petermans, A., Cain, R., Poldma, T., and Pohlmeyer, A. (2026) Design for wellbeing and happiness, in Simeone, L., Gray, C. M., Verhoeven, A., de Götzen, A., Bakırlıoğlu, Y., Zohar, H., Stead, M., and Buwert, P. (eds.), DRS2026: Edinburgh, 8–12 June, Edinburgh, United Kingdom. [Link]

    Li, X., Xue, H., and Huang, S. (2026) Design for Adversarial Growth: Post-Traumatic Growth, Resilience and Subjective Wellbeing, in Simeone, L., Gray, C. M., Verhoeven, A., de Götzen, A., Bakırlıoğlu, Y., Zohar, H., Stead, M., and Buwert, P. (eds.), DRS2026: Edinburgh, 8–12 June, Edinburgh, United Kingdom. [Link]

    Zhu, L., Qi, R., Huang, S., & Li, X. (2026). Remembering with Reminiscope: Codesigning with Generative AI for Reminiscence Among Older Adults. In Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (pp. 1-21). [Link]

    Yang, J., Zhang, C., Huang, S., Shirazi, H. A., Bordegoni, M., Liu, X., Quan, H., Hamza A. B. & Zeng, Y (2025). Unearthing Stakeholder Behavior Patterns to Enhance Sustainable Product Design. In: Ronchieri, E., Carbone, J., Then, P., Juric, R. (eds) Advances and Challenges of Applying AI/GenAI in Design and Process Science. SDPS 2024. EAI/Springer Innovations in Communication and Computing. Springer, Cham. [Link]

    Huang, S., Bakker, S., & Xue, H. (2025). Why Do You Buy? Introducing a Reflective Café Approach to Foster Mindful Clothing Purchases in Generation Z. Proceedings of the 6th Product Lifetimes and the Environment Conference (PLATE2025), (6). [Link]

    Huang, S., & Desmet, P.M.A. (2023). Needs Matter: A Detailed Typology of Fundamental Needs for Human-Centered Design. In: Evangelos Markopoulos, Ravindra S. Goonetilleke & Yan Luximon (eds) Creativity, Innovation and Entrepreneurship. AHFE (2023) International Conference. AHFE Open Access, vol 74. AHFE International, USA. [Link]

    Gomez Beldarrain, G., van der Maden, W., Huang, S. & Kim, E. (2023). Identifying meaningful user experiences with autonomous products: a case study in fundamental user needs in fully autonomous vehicles. Proceedings of the IASDR 2023, Milano, Italy,9-13 October 2023. IASDR. [Link]

    Huang, S., Carulli, M., Hekkert, P., Schifferstein, R. N.J., & Bordegoni, M. (2020). Designing Product Metaphor to Promote Sustainable Behaviour: A Proposed Method. Proceedings of the Design Society: DESIGN Conference, Dubrovnik, Croatia (Vol.1, pp. 1921-1930). Cambridge University Press. [Link]

    Huang, S., Scurati, G. W., Etzi, R., Gallace, A., Graziosi,S., Ferrise, G. & Bordegoni,M. (2019). Effects of Colored Ambient Lighting on Perceived Temperature for Energy Efficiency: A Preliminary Study in Virtual Reality. Proceedings of the Designing Sustainability for All. The LeNS World Distributed Conference. Milan, Italy, 3-5 April 2019. Vol3. LeNS, Milan. [Link]

    Huang, S., Scurati, G. W., Elzeney, M., Li, Y., Lin, X.,Ferrise, F., & Bordegoni, M. (2019). AIM: An Interactive Ashtray to Support Behavior Change through Gamification. Proceedings of the Design Society: International Conference on Engineering Design, 1(1),3811–3820. [Link]

    Scurati, G. W., Huang, S., Wu, S., Chen, T., Zhang, Y., Graziosi, S., Ferrise, F. & Bordegoni, M. (2019). Multisensory Nudging: A Design Intervention for Sustainable Hand-Washing Behavior in Public Space. Proceedings of the Design Society: International Conference on Engineering Design, 1(1),3341–3350. [Link]

    Etzi, R., Huang,S., Scurati, G.W., Lyu, S., Ferrise, F., Gallace, A., Gaggioli, A.,Chirico, A., Carulli, M. & Bordegoni, M. (2019). Using Virtual Reality to Test Human-Robot Interaction During a Collaborative Task. Proceedings of the ASME 2019 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. Volume 1: 39th Computers and Information in Engineering Conference. Anaheim, California, USA. August 18–21, 2019. ASME. [Link]

    Scurati, G. W., Etzi, R., Huang, S., Ferrise, F., Graziosi, S. & Bordegoni, M. (2019). Exploring the use of color lights on the perception of indoor climate for energy efficiency in Virtual Reality. In Aspetti umani e comportamentali nella prestazione energetica degli edifici 51° CONVEGNO INTERNAZIONALE/51st AiCARR International Conference. Venice, Italy. [Link]

    Huang, S., Ruscio, D., Ariansyah, D., Yi, J. & Bordegoni, M. (2018). Does the Familiarity of Road Regulation Contribute to Driving Violation? A Simulated Study on Familiar and Unfamiliar Road Intersections among Young Chinese Drivers. In: Stanton, N. (eds) Advances in Human Aspects of Transportation. AHFE 2017. Advances in Intelligent Systems and Computing, vol 597. Springer, Cham. [Link]

    Poster Presentations

    Yang, J., Zhang, C., Huang, S., Shirazi, H. A., Bordegoni, M., Liu, X., Quan, H., Hamza A. B. & Zeng, Y (2024, July 8-10) Unearthing Stakeholder Behavior Patterns to Enhance Sustainable Product Design [Poster Presentation]. DCC'24: the Eleventh International Conference on Design Computing and Cognition, Montreal, Canada.

    Huang, S., Scurati, G.W., Elzeney, M., Li, Y., Lin, X.,Ferrise, F. & Bordegoni, M. (2019, August 5-8). AIM: An Interactive Ashtray to Support Behavior Change through Gamification [Poster Presentation]. ICED19: the 22nd International Conference on Engineering Design. Delft, The Netherlands.

    Magazine Articles

    Xue, H. & Huang, S. (2025). Dutch Design Week 2024: Peering into the Flow and Reconstructionof Reality through “Academic Design”. Zhuangshi. 383, 52-63. [Chinese]

    Huang, S., Li, X. & Xue, H. (2024). Envisage, Enquiry, and Design: A Review of the Dutch Design Week 2023. Zhuangshi, 369, 62-73. [Chinese/English]

    Xue, H., Desmet, P.M.A., Fokkinga, S. F. & Huang, S. (2023). Design and Emotion (1999-2023): A 21st Century Dutch (YetGlobal) Design (Research) Movement. Zhuangshi, 360, 29-34.

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